Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Deow

1
Posts
A member registered Dec 20, 2019

Recent community posts

Great idea! It took me a while to realize that I could turn (and change gravity) just on rounded corners, but once I figured that out I really enjoyed playing and thinking how to get every collectable, also I never felt traped in a pit with no way out so great job lol. I also really liked the sound design! 

I could suggest a couple of things:

- Since rounded corners are an important mechanic maybe highlight them in some way?
- Maybe add some feedback to show how's the gravity acting everytime, like background particles or something like that since sometimes I had to jump to remember how the gravity was acting up, even though it was obvious I always jumped perpendicular to the ground haha (it comes to my mind those mario galaxy levels with zones that changed gravity, that had a different background colors and arrows showing the gravity direction but maybe not that explicit or obvious, something more subtle perhaps).
- It took me a while to notice that the "lava" only killed you when falling into it but not when hitting it sideways or bumping into it while jumping, maybe you could add some visual hints that could show when it's safe to touch it and when it's not?

Sorry if these are dumb ideas but either way I really enjoyed the game!